A FARMING GAME ON SOLANA
Villecoin
Plant. Collect. Harvest. Trade. Grow. Earn.
A free-to-play, on-chain farming game where your decisions shape a living economy. Each week, the top three players on the leaderboard split the SOL accumulated in the Weekly Rewards wallet.

Build your village
Your wallet is your village. Plant fields, raise animals, construct buildings.
A living economy
Seasonal supply and demand drive a constantly shifting market.
Happiness management
Cover daily provisions, hold festivals, and speed up production.
Leaderboard
Top villages are showcased with linked X profiles, for everyone to see.
Continuous development
New content and buildings are announced regularly on X.
Launched on pump.fun

Tokenomics
Every swap permanently removes burned VC from the 1 billion total supply.
Contract Address (CA)
Gj3UV1TGkKmMTose9nDmPNDdycvedvxS3rKVtXzXpump
Holder Benefits
Larger plots are unlocked by holding VC. Each tier also grants free Villegold, Analytics access, a daily provision refresh, an ad-free view, and village badge visibility.
| Tier | Plot | VC held | Free Villegold | Analytics | Provision refresh | Ad-free view | Village badge |
|---|---|---|---|---|---|---|---|
| Free | 5×5 | Free | — | — | |||
| Analytics | 5×5 | 250,000 | — | — | |||
| Settler | 6×6 | 400,000 | 2,500 | — | |||
| Bronze | 7×7 | 475,000 | 5,000 | Bronze | |||
| Silver | 8×8 | 555,000 | 10,000 | Silver | |||
| Gold | 9×9 | 620,000 | 15,000 | Gold | |||
| Diamond | 10×10 | 700,000 | 20,000 | Diamond |
Free Villegold is a one-time, non-refundable credit — and the one thing you keep if you fall below a tier. Selling VC below a tier's threshold costs you that tier's rights: everything outside your current tier's area freezes (it stops producing and stops counting toward your score) until you hold enough VC again. Nothing is ever deleted.
Two currencies, two roles
VC — Villecoin
The real on-chain token, traded with real money on the open market via pump.fun and DEXs.
Villegold — in-game currency
The score and gameplay currency. Players earn Villegold by selling products on the in-game market.
Score is calculated from Villegold balance plus the Villegold market value of a player's products.
Live AMM market
The market is a real simulation
Every product has its own virtual liquidity pool. Prices are set by a constant-product formula (x × y = k): Villegold in the pool divided by product quantity. Selling lowers the price, buying raises it. Large trades move prices significantly — by design.

Where every fee goes
The Engine — Designed for the Long Run
Three of Villecoin's four revenue streams exist for one purpose: to keep making the project stronger. Fixed from day one and traceable on-chain, this is a structure that compounds over time.
Buyback & Burn
Supply shrinks forever
VC is bought back from the open market and sent to the burn address. Every burn permanently removes it from the 1 billion supply.
↻ Flows back inLiquidity & Marketing
New villages arrive
Deeper liquidity for traders, and campaigns that bring new players to the game — every new village makes the world busier.
↻ Flows back inWeekly Rewards
Players stay engaged
The wallet the top 3 villages share every Sunday at 15:00 UTC, paid out in SOL. It grows all week, and gives the leaderboard something real to play for.
↻ Flows back inCreator Profit
Keeps the lights on
Development, servers and art. The only stream that leaves the loop — and we say so plainly instead of hiding it.
Exits the loop3 of the 4 streams flow straight back into the project.
Your village is a living system
Beyond planting and harvesting, strategy compounds across your whole village.
Festivals
Spend Villegold to throw a festival: happiness rises and the whole village gets a 12-hour production boost.
Neighbor synergies
Adjacent parcels boost each other’s output — plan your layout, not just your crops.
Village-wide bonuses
A Warehouse grants +10% productivity across your entire village, and stacks with every one you build (up to 5).
Passive income
A Fisherman’s Tent quietly nets fish every hour — no clicking, no waiting at the dock.

Leaderboard
The leaderboard ranks villages by score; the top 3 villages display gold, silver and bronze medals. Players who connect their X profile have their avatar and handle shown on the leaderboard. Every Sunday at 15:00 UTC the top 3 villages split the SOL accumulated in the Weekly Rewards wallet.

Roadmap / Future Plans
- New resources and buildings (with community contributions)
- A better domain (.com, .net, etc.)
- Pixel art environment according to climate (4 seasons)
- Better UI & UX
- Character Creation
- In-game events (pirates, merchants, earthquakes, floods and many other events)
- World map (exploring the game world and visiting other villages)
- Game Editor (other players might be surprised by what they see when they visit your village)
- Villecoin 2.0 (the next-generation game)
- Mobile apps on the App Store and Google Play (If everything goes well, we have plans too)
Join the community

Ready to build your village?
Start for free, plant your fields, sell on the market.